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Coste-Frêge street (Feb 2009)
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WORK IN PROGRESS
At present I'm still working on the modeling. I just put a quick light on mental ray to have a preview of what sun I want.
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Little girl (june 2008)
- Eyes, Face, and hair texturing on one of the main characters of my short film. ALL IS PAINTED. I didn't use any realistic photos to paint the textures. For these pictures I did the lighting, rendering, and post prod, but in the short film Loic Quesada did the lighting, rendering and SSS as well.
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Self portrait (2007)
- This is me… My first head modelling. I kept a good quality with the texture (5k), to can have some close up on the face. I use a reflex digital
camera (7.5 M pixels, 3k). I used "Shave and a haircut" for the hair.
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Marconi Room 1912 (june 2006) - It was the most important project I worked on my first year at school. This is what the Marconi room on the Titanic looked like. A Marconi room is a wireless radio-telegraph operator room. I have done a reference book of 120 pages (photos, doc, etc…). Parks Stephenson helps me to find the name of the apparatus. Rendering was done with maya software.
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